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	<title>The Second Brain of Owen Wallis &#187; penguin academy</title>
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	<description>Things I would otherwise forget...</description>
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		<title>Cyber Seaside</title>
		<link>http://www.owenwallis.co.uk/index.php/cyber-seaside/</link>
		<comments>http://www.owenwallis.co.uk/index.php/cyber-seaside/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 21:17:52 +0000</pubDate>
		<dc:creator>Owen Wallis</dc:creator>
				<category><![CDATA[Museums]]></category>
		<category><![CDATA[cyber seaside]]></category>
		<category><![CDATA[ecology]]></category>
		<category><![CDATA[interactive floor]]></category>
		<category><![CDATA[penguin academy]]></category>

		<guid isPermaLink="false">http://www.owenwallis.co.uk/blog/?p=164</guid>
		<description><![CDATA[The Cyber Seaside is a 4x3 meter interactive floor that invites visitors to learn through fun and pull their ecological weight by playing four interactive games.]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Cyber Seaside" src="http://www.owenwallis.co.uk/_images/lc-floor.jpg" alt="" width="853" height="505" /></p>
<p>The Cyber Seaside is a 4&#215;3 meter interactive floor that invites visitors to learn through fun and pull their ecological weight by playing four interactive games. The Cyber Seaside uses  over 2GB of lifelike graphics taken directly from British beaches.</p>
<blockquote><p>“We wanted to make the site more interactive so that our visitors can spend longer exploring, playing and discovering new things. The new Discovery Zone uses the latest technology and will be really lively, entertaining our visitors but also helping them find out more about penguin behaviour and marine pollution.” Elaine Lambert — Director, Living Coasts</p></blockquote>
<p>Jump up and down on the enormous interactive floor to clean the beach full of virtual litter, stomp around fishing nets to uncover trapped animals, clean up an oil slick to release trapped penguins or fight against invading seaweed! Children love this exhibit as there is an instant interaction as things can happen under their feet even when they are standing still.</p>
<p><img class="alignnone" title="Cyber Seaside" src="http://www.owenwallis.co.uk/_images/lc-floor-wireframes.jpg" alt="" width="853" height="505" /></p>
<p><strong>Role</strong><br />
Project management, UX, Design, Install</p>
<p><strong>Length</strong><br />
3  months. Completed in 2008</p>
<p><strong>Team size</strong><br />
Creative Director, Project  manager, 2xDesigners, UX, 2xDevelopers, 2xInstall crew</p>
<p><strong>Deliverable</strong><br />
Interactive  floor</p>
<p><strong>Design process</strong><br />
Interaction audit, concepting, UX and  visual design, user testing, design refinements</p>
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		<title>Penguin Academy</title>
		<link>http://www.owenwallis.co.uk/index.php/penguin-academy/</link>
		<comments>http://www.owenwallis.co.uk/index.php/penguin-academy/#comments</comments>
		<pubDate>Fri, 27 Nov 2009 21:02:44 +0000</pubDate>
		<dc:creator>Owen Wallis</dc:creator>
				<category><![CDATA[Museums]]></category>
		<category><![CDATA[Websites]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[flash games]]></category>
		<category><![CDATA[living coasts]]></category>
		<category><![CDATA[penguin academy]]></category>
		<category><![CDATA[penguin lifecycle]]></category>
		<category><![CDATA[penguins]]></category>
		<category><![CDATA[ping]]></category>

		<guid isPermaLink="false">http://www.owenwallis.co.uk/blog/?p=153</guid>
		<description><![CDATA[Living Coasts in Torquay commissioned me to produce an exciting project involving some friendly fluffy creatures.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.penguinacademy.org.uk" target="_blank"><img class="alignnone" title="Penguin Academy" src="http://www.owenwallis.co.uk/_images/lc-game.jpg" alt="" width="853" height="505" /></a></p>
<p>The Penguin Academy kiosks at Living Coasts allow users to choose their own penguin to nurture, grow and teach skills to survive in the wild. Users learn through play about a penguins’ lifecycle of feeding, breeding and evading predators. Penguin fanatics can also play online, but can only get to a certain level of the game before they have to visit the Living Coasts attraction and enter a secret code to unlock the final levels.</p>
<blockquote><p>“We really had a fantastic experience with HMC, the whole purpose was to come up with a concept that was lively, interactive, but that also taught our visitors about marine pollution issues and they&#8217;ve really managed to do that for us!” Elaine Lambert — Director, Living Coasts</p></blockquote>
<p>Dwell time at Living Coasts has dramatically increased in the area at Living Coasts in which the Penguin Academy is situated. Hundreds of penguins are still competing for top spot on the leaderboards.</p>
<p><a href="http://www.penguinacademy.org.uk" target="_blank"><img class="alignnone" title="Penguin Academy" src="http://www.owenwallis.co.uk/_images/lc-game-wireframe.jpg" alt="" width="853" height="505" /></a></p>
<p>I also setup a <a href="http://www.facebook.com/people/Ping-At-Living-Coasts/1259118370">Facebook page</a> for one of Living Coasts’ penguins to support the online games. Bizarrely (I guess everyone wants to be friends with a Penguin) Ping at Living Coasts now has over has 1,000 friends on the account. Living Coasts use the Facebook site in a very clever way; telling people about special offers, inviting people to events and telling stories about how the other penguins are getting on.</p>
<p><a href="http://www.facebook.com/people/Ping-At-Living-Coasts/1259118370" target="_blank"><img class="alignnone" title="Ping At Living Coasts" src="http://www.owenwallis.co.uk/_images/lc-facebook.jpg" alt="" width="853" height="505" /></a></p>
<p><!-- 		@page { margin: 2cm } 		P { margin-bottom: 0.21cm } --><strong>Role</strong><br />
Project management, UX, Design, Development, Install</p>
<p><strong>Length</strong><br />
3 months. Completed in 2008</p>
<p><strong>Team size</strong><br />
Creative Director, Project manager, 2xDesigners, UX, 2xDevelopers, 2xInstall crew</p>
<p><strong>Deliverable</strong><br />
3xKiosks, Web games, Facebook site</p>
<p><strong>Design process</strong><br />
Interaction audit, concepting, UX and visual design, user testing, design refinements</p>
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